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Old 06-15-2004, 04:00 PM
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Quote:
Originally Posted by Stefan
Online editing is much more interesting though since other people can see your modifcations instantly and you don't need to connect with RC, download the file, edit it, upload, test, modify, upload, test etc., not to forget the work of configuring your Graal to accept the gmap etc. The script can use hasright() to check if the player is allowed to do the modifcations, so you can make it very secure, or you can e.g. let players edit their houses. In v3.1 it will also be possible to edit scripts of npcs directly. The scripted level editor for v3.1 is in early state though.

That is a very good idea...When I used to dev on Classic servers it used to be a hassle to make the levels and then save and upload from RC then close editor get on player check how it looks, etc.

This would make it so much easier and would without a doubt speed up PW development. And servers with custom Tilesets such as era can see if they made a mistake instantly instead of waiting and seeing how it turned out, lol.

Very good Idea, I give it two thumbs up and can't wait to use it.
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