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Originally Posted by Dach
oi, eyecandy leaves it empty, it's pretty but that fades over time. Cutting realism causes the player to remember he is playing a game, losing the magic of being absorbed in the game. Thus replay value is shortened, but alas I doubt any of you care that much about game design
you can cut down on the amount of fractaling and still have the neat visual effect without sacrificing the realistic appeal
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Well I was going to add more stuff in it and detail around it to make it perdy and realistic >_>.