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Old 05-03-2004, 05:35 AM
davidpsy davidpsy is offline
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The tree looks like it is floating off the ground, put some grass around the roots to make it look like its attached to the grass.

And try to add some actual detail to the leafs besides having each one all be a seperate color.


Try to add some varation to the cliff tiles as they look too tiled and it shows the grid.

Also try to redo the plants as they look like they are just gradients. I do like your rocks though it looks like you spent alot of time on them.

The grass looks too tiled I would sugest using maybe 8 or 10 different grass tiles to kill the monotony. That goes the same for the dirt tiles and you might wanna make a variation of those tree in the same style to break up the monotony with more detail in the leafs as I stated earlyer.

Also with the trees the tops dont look so good its like a big loly pop I would sugest redrawing the tree with the current truck and drawing the branchs and then putting leafs on the branchs. I use a 3d tree generator at spific settings for my tree frames but your going for more of a cartoony look I assume.

I see some little dirt rocks in the dirt road, they are a bit high in contrast and sort of make you focus on the rocks more then you would on the dirt and the rest of the stuff in the background. Its important to try to make all the tiles sort of in the same contrast so some things dont stand out more then other things unless they some how signifant other then being in the background of the player.

It looks decent, good luck. If you wanna talk on aim I could give you some spific ways of making those plants look better.
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Last edited by davidpsy; 05-03-2004 at 05:52 AM..
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