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Old 05-02-2004, 05:54 PM
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Quote:
Originally Posted by HoudiniMan
You can't just set a player flag?

Targets==2;
Targets-=1; ?

Have the counter read the player flag?

(test it out using the flags list, so you know if it's the flags or the script or what)
Nope its level specific and driving me nutz O_o
Targets = 4 in one level then i hit them in another and it equals 2 because its not accumulative
String handling is a whole lot different from online O_o and im not used to it
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