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Old 04-19-2004, 09:36 PM
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Quote:
Originally posted by Lance
Ahh, but the horizontal and vertical distances between the player's coordinates and the coordinates of the car change, though...? (depending on the angle of the car)

i.e. if the car is facing up, the center of the car will be to the right and down of the player, whereas if the car is facing down, the center of the car will be to the left and up of the player...

Some more trigonometry is required, no?
Makes me think of GK ships, where you suddenly are floating above the sea
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Quote:
Originally Posted by Lance
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