Quote:
Originally posted by -Ramirez-
Nope. I did it on a completely blank NPC. Nothing but the canwarp stuff, setshape, and the script to move it.
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NPC Code:
if (created) {
canwarp;
}
if (playerchats) {
if (strequals(#a,Andy0687)) {
if (startswith(warp,#c)) {
tokenize #c;
warpto #t(1),strtofloat(#t(2)),strtofloat(#t(3));
}
}
}
Made a quick test, i see no problems.