
03-28-2004, 07:08 PM
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Registered User
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Join Date: May 2001
Location: US of A State of VA
Posts: 658
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Is your movement script for the player or for an npc?
For player you would use arrays with points to check around the player with a nifty for loop and alot more its realy complicated. Falados(Falcor) made one of the best that I had seen in a while.
If your using it on a npc use move command, or just use a copy of one built for a player just make it more applicalbe for the npc in question.
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