Quote:
Originally posted by G_yoshi
Have you checked all the locations on the type1 definition? I'm sure its there if you look
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Well... The map for the type1 tileset that TB3 is using is the one I used. When I use a type 1 tileset, only one flower dances when i put more than one dancing flower. You can't pick anything up, nope. You can slash a few things, but not even the same kind of things as if you used a type 0 tileset. Other things can be bombed, but they never grow back. Etc.