Quote:
Originally posted by zell12
I don't know what you're talking about with this filetype 1 and 0
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filetype?
Do you never bother to read the newfeatures200X.txt files?
addtiledef
tilesetimage,levelstartname,type
tilesetimage - the .png format image for the tileset (example: pics1.png)
levelstartname - part of the level name or entire level name (example: part of levelname - dk_ | levelname - dk_house_c-32.nw)
type - the tileset definition (example: type 0 is the default, type 1 is the new definition, type 5 is for terrain)
Please
read before responding.