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Old 03-07-2004, 01:48 AM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by zell12
I don't know what you're talking about with this filetype 1 and 0
filetype?

Do you never bother to read the newfeatures200X.txt files?

addtiledef tilesetimage,levelstartname,type

tilesetimage - the .png format image for the tileset (example: pics1.png)
levelstartname - part of the level name or entire level name (example: part of levelname - dk_ | levelname - dk_house_c-32.nw)
type - the tileset definition (example: type 0 is the default, type 1 is the new definition, type 5 is for terrain)

Please read before responding.
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