ok wan check what i did wrong..
first i tried this:
NPC Code:
if (created){
canbecarried;
drawoverplayer;
}
//#CLIENTSIDE
if (wasthrown){
sleep 1;
destroy;
putnpc,ppball.txt,30,30;
}
and the txt file was the same.... then I tried
NPC Code:
if (created){
canbecarried;
drawoverplayer;
}
if(actionserverside){
putnpc block.png,ppball.txt,30,30;
}
//#CLIENTSIDE
if (wasthrown){
sleep 1;
destroy;
triggeraction 0,0,serverside;
}
and then i tried it with actionclientside.. i dont know why im using triggeraction, just thought it might work.. so can u help me out?