
03-05-2004, 12:47 AM
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Gone
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Join Date: Jun 2001
Location: Alberta, Canada
Posts: 8,541
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Why would you have tiles above the player, I don't understand. Only way that would be useful is for going through a door, under a wall.
Anyway, you can edit each tile in some options and set them, like:
You enter the options, then you see a tileset image, and you click the tile you want to edit. Big X through a tile means it blocks; Big circle through a tile means it doesn't block; arrow or some other symbol shows it above the player.
RPGMaker uses this concept for thier program. |
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