WOW its been a little while on updates
Ill explain why
Well.... there were 3 1 pixel sized errors that I didn't find until I was a good ways into making the gani's
They have been fixed but fixing them in one graphic meant fixing them in each and everyone of them so it took a while.
I also used the attachsprite function in the ganis which required ... well it required doing 365 ATTACHSPRITE commands ontop of 60 sprites
UPDATES:
-IDLE gani and all sprites that could possibly be thought up
(APPROXIMATLEY 589 Sprites O_O MY GOD that took forever)
- Each possible sprite (walking, swinging , dying, ect..) has the correct images attached to them so making the regular gani's will be a snap now
- Aura's extensively worked on
- Bug with gralats/showimgs worked on and sadly not resolved Pretty much sure its a memory leak with graal but i'll find away around it of course

- New gani attributes are as follows
Body / Hair / Hat or mask / Shirt / Pants/ Shoes / Armour
- Although there is no armour drawn yet it has a template and has been attached to all sprites in the gani
-Levels added to a GMAP still unsure if GMAP will be used or not (NO TERRAIN EITHER WAY)
-2 Realism Effects completed more info on this later
More soon!