Thread: level display
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Old 02-15-2004, 12:29 PM
MrGannondorf MrGannondorf is offline
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Quote:
Originally posted by -Ramirez-

Unfortunately, I tried, but you're sure not very good at explaining anything. Besides, if the rest of your post basically says what I did, why did you say what I quoted?
You're just not good at listening. Read it and read it again, my idea isn't the same thing as what you said

Quote:
Originally posted by -Ramirez-

I'm amazed that you're stating the obvious. I already said I don't know what I'm talking about. I was making a logical assumption based on what I knew. As was said already.
I have yet to hear you say something logical... but I'm glad you aggree with me that you don't know jack squat about anything.


Quote:
Originally posted by -Ramirez-

That has nothing to do with anything that I said. You're inferring that I said OpenGL worked differently on other operating systems, which hadn't even crossed my mind. Although it would be easy to imagine.
Actualy I'm inferring that both c++ and open gl are both cross platformed very effectively, and that c++ using the sdl libraries to access operating system apis to generate a graphical window is quite possible.

Quote:
Originally posted by -Ramirez-

Um... ok. You seem to think Stefan is completely incompetent in what he does and has NO idea that this is possible. As I said, I'm sure he has his reasons for not doing it. I fail to see how what I said makes me think he's a "god" in any way.
but you're aloud to be sarcastic somehow. I'm saying is that I doubt stefan has a 100% perfect flawless god like knowledge of everything about computers, let alone c++. Or that you're not good at interperating what he means...

Quote:
Originally posted by -Ramirez-

Have you ever talked to Stefan? From what I've seen, he isn't the kind of person to say something isn't possible when it very well could be. He more than likely knows of some way to make other windows that would be identical on all OSs, but has some reason not to do it. ...and why you put "improvements" eludes me.
I'm sure you missunderstood him. Saying something is impossible can mean a number of things. Sure impossible means its not going to happen under the existing cercumstances, but that could mean manythings. It could mean that it is impossible that he'll change his opinion. It could mean its impossible for a window to suport alpha transparency so that the desktop showes through in windows98. My joke about the "improvements" was that the idea in question isn't an improvement. Your inteligence also eludes you.
Quote:
Originally posted by -Ramirez-

Do you also know that these windows would look identical on the other two operating systems as well? I'll say this one last time... Stefan has reasons for what he does.
The windows would look the same on the bassis of how good the operating system is. On something like windowsxp or any newer version of linux with updated stuff like x, alpha transparency of the playerlist would be quite possible. In the case of an outdated os like windows98, thats just something one would have to do without, wich is common in windows98... but thats something one has to bear in their choice of os. If you want a crappy gui, go with windows. If you like a pretty desktop, go with anything else. Personaly, I think opacity should be optional anyway.
Quote:
Originally posted by -Ramirez-

I just noticed this has gone way off topic... sort of. Sure, if external windows were made, there would be no need for the level area to be changed. However, Stefan has already told us it won't be happening, so instead of trying to change his mind about something he's already decided upon, we suggest alternatives to deal with the situation.
I think this is all plenty on topic. I also think there is more merit to nocking some sence into stefan than brown noseing him.

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alrighty, next post....
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Quote:
Originally posted by Kaimetsu

You don't know anywhere near as much as you think. Have you ever even written a line of C++?
yes I have. writing in c++ isn't a feat.
Quote:
Originally posted by Kaimetsu

The language does not make the windows. The language is just a means of communicating with code libraries, which communicate with the operating system, which makes the windows. If you were as knowledgeable as you seem to believe, you would know that Graal is based on SDL, which doesn't have support for multiple windows.
Actualy, I didn't know that graal was smart enough to use SDL. The rest of that is more or less true.

You neglected to mention the programing code is converted into assembly or pure binary, and uses the APIs and all that fun stuff. I'd love to spell that out for you, buts its pretty damn early right now (4:28 am, gmt-6).

Since v3 is using SDL, that makes stuff easy. If there are truely no librarys to do something as display a new window (wich I'm sure do infact exist), then stefan could easily make one of his own for it (and I don't give a damn if you think stefan shouldn't do it because it might take more than 3 seconds to do something so basic as to tell the os to generate a new window, so don't bother sugesting he shouldn't make his own library because of his hypothetical workloads).


At any rate, the only concern of incompatibility would be using alpha in the playerlist window for obsol33t operating systems like windows98.

I'll gladly elaobrate on the technical issues when I'm more awake, but for now you can just dissagree with my oposing voice of reason just like you have to any voice that isn't your own.


oh, and lastly, for the record my opinion is that they should just export all windows into some form of object that can be scaled and customized in their own ways, and then make it so the objects can be assigned to different windows etc or merged into the same one, as would new objects be possible to generate, such as backgrounds. Listening isn't you peeple's strong point.
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