
02-15-2004, 09:54 AM
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Gone
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Join Date: Jun 2001
Location: Alberta, Canada
Posts: 8,541
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Sound problem
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If you leave a level before a sound is stopped (eg: cauldron bubbles) it will contune playing looped until you play the sound in a new level (eg: opening up the same, or different cauldron) and allowing it to end properly (closing it). |
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