Thread: level display
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Old 02-15-2004, 05:17 AM
jake13jake jake13jake is offline
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Quote:
Originally posted by MrGannondorf

Server.strings(for the stupid server-wide chat... oh ever hear of toals?)+showimgs(if you don't use alpha, they wont lag)=your idea.

You can make the area covered by the showimg/polygon a percent or such based off of the screenwidth/height variables...
The suggestion isn't for the server-wide chat idea. It's more of a personal idea and I already know how I'd script it. I think it would be neat if I could adjust the playerlist and level screen to accompany it. I would want to make it so it only had to use a couple of server.strings and showtexts, though. So that the showtexts would read session historys from lines in a text file that technically keeps the history, and then whenever a new session starts, only read that session.

Yea, I know that I can use a percent based off of screenwidth/height, derr... and why didn't i think of changeimgzoom... i'm an idiot....

I agree that this is not the only way to make the playerlist acceptable by a majority players, but through much brainstorming I, personally, and not by anybody elses opinion, think that this would be the most practical way to go about it.

I wonder if you could make the graal window in full screen and then have an invisible background if this idea was used... hmmmm......... Then someone could make it just like the old graal client used to be, except more souped up, like with skins for the playerlist. I really wish, though, that we'd be able to open multiple PMs... I really miss that.
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