Quote:
Originally posted by zell12
The paths are too straight, you have lava tiles on grass in a square, some big square castle thing, tile errors on the julies, and where is the trees grouping? I see like 2 groups. lol
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that's all true
:o
here's a sample of the type of detail/paths I <3
(true, it uses an old version of the End of Ages tileset... but you can get the point)