Thread: A war system!
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Old 02-11-2004, 06:37 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Yeah, my system is impossible to use right now i know, cos of the lack of decent RPers also. We could just scrap kingdoms alltogether and replace them with small little clans (still only 5 though!!1!!!11!1!) that have their own little hideouts on one big RolePlaying Island. All the best RPers from the kingdoms should be placed into command of the clans and we could just live out our days like that; just a tight little group of decent RPers, ignoring the rest of the server that can't/don't want to RP well. =x


Anyway, back onto serious ideas....i don't like Ed's much, it requires too much screwing about by our non-existant members of staff, and still promotes non-RPing a little bit. "Experience is gained by killing monsters on main island... monsters in kingdom dungeons, or killing enemy players... ". Also, if there were to be forts on main...firstly, the lowly bums that don't want to be kingdomers would interfere, and secondly...what would the lowly bums that don't want to RP do, if we're taking up all the room on main?

And to axman: I said no magic, and no earth to dust in particular, was to be used in steps 1 and 2. In step 1 no magic is allowed because no attacking at all is allowed, duhhhh. And in step 2, i said no magic because...EARTH TO DUST WOULD DESTROY THE FORT IN 3 SECONDS, DUFUS. Also, it would be no fun AT ALL if you just had a few mages casting icestorm over the fort walls, killing everyone inside within seconds =/
Remember, these wars are about Roleplaying and Fun, not "pwnage" in 10 seconds flat.
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