Quote:
Originally posted by haunter
So far, this is what I think will help...
- Remove maps
- Add more areas, such as dungeons, islands, etc
- Have (semi) random monster spawn points
- Fix Random Alchemy and re-implement it
- All items should be obtainable in some way or another all the time (no limited time offers)
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I don't really think that most of these should be top priority, except the final one (maybe). I agree with satrek; little things should be concentrated on sometimes, and a lot more effort put towards Roleplaying which is what the kingdom's meant to be, rather than having all the effort put into ways of levelling up and becoming more powerful with "pwning" items.