|
So im working on a jailed script
|
For making sure they dont do unstick me i do so:
if (playerchats && strequals(#c,Unstick Me)){
setplayerprop #c, Disabled;
}
But it seems the unstick me comes out before it says disabled, and the player can unstick themself. =\
So how can i just purely cancel the text from comin out of their mouth? |
|