NPC Code:
if (created) {
showcharacter;
setshape 1,48,48;
setcharprop #3,head7.png;
setcharprop #C0,orange;
setcharprop #C1,darkblue;
setcharprop #C2,brown;
setcharprop #C3,black;
setcharprop #C4,brown;
setcharprop #2,no-shield.gif;
shieldpower = 1;
dir = 2;
setcharprop #c, Touch me to win!;
}
if (playertouchsme && carriesbush){
setcharprop #c,#a;
hide;
setlevel2 bushrace2.nw,33.5,30.5;
}
if (playerchats && strequals(#c,/reset)){
if (strequals(#g,Events Admin) || strequals(#g,Events Team)){
show;
}
}
I rearranged stuff in your script. I'm not really sure if this works since I haven't tested it.