Thread: Changes
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Old 01-14-2004, 03:32 PM
narkotic narkotic is offline
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Quote:
The rules don't state you must roleplay all the time on-tag, but be IC.
Heh. IC = In Character. When you are In Character, you are roleplaying. IC = RP. Therefore, if you must be IC while on tag all the time, then you must RP while on tag all the time. Of course, you'd be allowed to use (( and )).

Oh, and I'm using the quote tags now, easier to read?

Let's say that we have every Kingdom lined up. Each kingdom has it's own individual culture.

If you like Japanese culture, you join the Kurenai Joukai and work to become a samurai and support your kingdom.

If you like Pirates, you join the Crescent Pirates and work to become a Captain or First Mate, whichever you feel suits you, and terrorize the waters.

Elven fans join Forest, well, they will when they can join forest.

Dustari, well I don't know much about Dustari, but whatever they feel would suit them there, they got it there. Same with the Zormites. I guess fish people aren't in these days, though.

Anyway, there are themes. Themes are attractive to young people. Not everyone that joins a kingdom is going to be a stellar roleplayer. Expecting them to be so is a unfair assessment. Kingdom leaders and their high appointed officials should be willing to help their members learn to roleplay. If we say that only the cream of the crop may join our group, then what is the point in having ranks that players may move through as their ability to roleplay improves and their knowledge of the game increases.

I always sense a disdain for the new player, and there's often a lot of requirements put on them. They need to hurry up and figure out how to play the game, they need to quickly learn all the rules, they must be perfect roleplayers and have no room for improvement and not need any teaching or training by their leaders. Shrug, seems to me that leaders might be slacking on responsibilities that are associated with leaders.

Ziro, these rules are looking better. You know my main problem was about the isolation (which made no sense ic'ly) and the attitude that your members and other players in the game received when they spoke to you.

I also agree with Nalle, the importance of the game is to have fun. Not everything in the game supports a strict roleplaying game, an example of that being the experience (OOC) shared amongst kingdom members when they are within a range of their levels and also within the same area. RP is fun, but it is but it plays only a part of the overal enjoyment for a player who experiences Graal Kingdoms.

Edit: writing post while working is bad, fixed reference to pirate kingdom in pirate statement.
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Norm Kahn
Seisen Youjutsusha of Kurenai Joukai,
Bane of Sanity

Last edited by narkotic; 01-14-2004 at 03:45 PM..
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