As a designer, I am curious as to the support and ease of integrating new objects into the new developing Graal3D engine.
Like what 3D formats will it support? How will the textures be handled? Will there be source packs released to help development of new content? I am looking forward to playing around with the new engine whenever it finally gets released for us to play with. Of course, I will have to brush up on my meshing and texture skills beforehand.
