Quote:
Originally posted by Loriel
You could just write an NPC to virtually redraw the game using lots of 1 pixel showimgs and then use trigonometry to rotate stuff... ?
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1. How would you test for 4096 tiles, and all of the other players, and NPCs in the level?
2. In any sense, how would 1,048,576 pixels (number of pixels in a graal level... I think) react to all being broken down into showimgs at the same time?