
01-12-2004, 12:08 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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One-Player Levels
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I think the idea of one-player quests would greatly improve questing. Especially in the sense of protection from lamers and the quality of NPC movement. Making copies of levels, or making every player into a clientside NPC would be ridiculous. As would making it so only one player can enter the level at a time (as with the SL intro). I think that if there was the ability to hide other players based on conditions, it could make quests a lot funner. I say conditions, because you might not want to hide a FAQ from a newb running through a quest and who can't figure things out for him/herself, and who doesn't know how to explain the problem that he/she has encountered. |
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