Quote:
Originally posted by Idrox0
I just want info on client/serverside, because I STILL don't get it. So, I want a VERY good scripter(like Kai) to change this example script to one that would work on an NPC server.
NPC Code:
if (playertouchsme) {
toweapons 4-Way Bow;
hide;
}
if (weaponfired) {
if (playerdarts=>4) {
shootarrow 0;
shootarrow 1;
shootarrow 2;
shootarrow 3;
playerdarts-=4;
}
}
I apologize for the relatively long script, I'm just making as simple as possible, not that you can't handle it, though.
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Use >= and not => o.o;
NPC Code:
//#CLIENTSIDE
if (playertouchsme){
addweapon 4-Way Bow;
destroy;
}
NPC Code:
if (actionserverside){
if (strequals(#p(0),bow)){
if (strequals(#p(1),4way)){
//shoot stuff
}
}
}
//#CLIENTSIDE
if (weaponfired){
if (playerdarts>=4){
triggeraction 0,0,serverside,bow,4way;
}
}
Not familiar with NPCserver neither, so...