Quote:
Originally posted by Hevaricubed
Its much easier to make gfx. Texturing isnt too hard, and you dont have to worry about anything else since 3D design is fun, and you wont have to worry about shading because the engine will shade it for you.
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Correct me if im wrong but..
When you make "textures", dont you just make a small square that has all it's corners fit so it can be repetitive? I believe you just slap the texture on the 3D shape and boom, done.