Thread: Ship...
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Old 12-29-2003, 04:57 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Satrek2000

... Stefan suggested a skill system where using a skill will make you better at it, but not using it will do the opposite - so everyone can learn everything, but it's hard to be good at it all at once. Now I'd add a new skill, call it accuracy, and have it determine the circle arround the mouse when firing the bow (or the fishing rod). So the more often you shot a bow, the smaller the circle will be. Dail the shooting time down a little, and you might get competent archer characters.
A sexy idea. I remember on the christmas preview, or when 2k1 was first released after that preview, there was such a thing as this with weapon speed. I'm not sure if it was rumour or truth, i can't remember, but it was all like "Oh, the more times you swing your sword the faster it gets" so everyone sat there swinging at thin air for like half an hour o_o

If this sexy skill system ever were to be added (Sigh, it never will ) then you'd have to make it so that with weapon skills, your skills only go up when you hit a monster with the weapon.

You could also have a shield skill which increases your chance of blocking, or makes the EAs it has on it more effective. To do this they'd have to change the shields though. Right now, you only have to have the shields equipped for your AC to go up, which is kinda sucky. You should only get your shield's bonuses when you're holding down the D button :grin:
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