Thread: Ship...
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Old 12-28-2003, 01:00 PM
Satrek2000 Satrek2000 is offline
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Hm... such a gun sounds like the one from this one from this one pirates of the carribean game... I think it'd work, rather as a fun and rp weapon than anything really harmful... maybe make it stun the target for a few seconds to run away...

As for the bow, I was thinking of something... Stefan suggested a skill system where using a skill will make you better at it, but not using it will do the opposite - so everyone can learn everything, but it's hard to be good at it all at once. Now I'd add a new skill, call it accuracy, and have it determine the circle arround the mouse when firing the bow (or the fishing rod). So the more often you shot a bow, the smaller the circle will be. Dail the shooting time down a little, and you might get competent archer characters.
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Originally said by Stefan
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