
12-25-2003, 05:56 AM
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call me Chad, it's cooler
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Join Date: Aug 2002
Posts: 1,899
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like say you have multiple types of arrows, say fire and ice, you'd do something like
setshootparams ice;
then in the actionprojectile event check you'd check the param strings (#p(index)) for what is being shot, I think the params start at 2, since 0 and 1 are the x and y, well atleast with server-side I don't remember and I don't feel like opening Graal to check |
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