Quote:
Originally posted by Blue_Dragn
I forget if this is true, but sendrpgmessage is telling the server to append text to the rpgwindow, which is controled by the server
moving this clientside, i can see it would still be possibile, but to display an rpgmessage to everyone, you would need to triggeraction serverside anyways, i believe its fine where its at.
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I don't fallow. The command would exist in both sides. Or do you mean to say that one should just use triggeraction to send the message. Yes, I sadly have to use triggeraction to get the thing to fire from client side, but triggeraction is too laggy for my taste.