Quote:
Originally posted by zell12
You said you only punish a player if he/she kills another player one kill after another. Such as at respawn points. However, you are supposed to punish players if they follow someone and pk someone that doesn't want to be pked.
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You missed the point.
Quote:
Originally posted by Darlene159
If you pk someone continually who voices that they do not wish to be pk'ed, regardless of whether it is respawn killing or not, it is a violation of Graal's rules, as it says in the first post here....it interferes with that person's gameplay.
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So did you.
Quote:
Originally posted by Milkdude99
That is till the PWA receives complaints on this and we step in. As Playerworld Administrators of all the Classic Playerworlds if a player is inhibited to the point he/she cannot enjoy the Graal system to his/her enjoyment and satisfaction as a "paying customer" then we will have the final say so in something of this nature. Granted a player cannot deliberately put himself in a zone where this is deemed a battlefield of some sort and they must take reasonable steps to remove himself/herself from these areas. Now if the player is constantly followed "out of these areas" and pursued for the sole purpose of killing them and disrupting of their peaceful Gameplay then yes this is a violation of the rules of conduct and has to be dealt with accordingly.
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As did you as well. I really don't think I could have been more clear, though I will attempt it:
Any given administrator has the right to determine where the line is drawn as to how much pking constitues harrassment. I indicated where my line was drawn. I asked Excalibur where it was
explicitly stated that I had to "punish players if they follow someone and pk someone that doesn't want to be pked" - he cannot find such an explicit statement, as one such does not exist in the code of conduct.
Honestly, people, reading is the key to understanding. Think about it.
