Quote:
Originally posted by Splke
You reach a required level for the class/rank your currently trainning under, i.e. Warriors required is 15. You have a choice to advance at 15, or continue to beef up your character as a lower class, so that you may have a stronger character over-all. Once you advance into the higher class, the exp you receive from enemies is cut in half, or something of the sort (you keep your current exp would be a nice touch).
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So what difference would that make... you get up to lv30, either way, then restart but keep your exp? I guess it's too early for me to understand how this would improve things...
Quote:
Originally posted by Splke
Hardly. The problem is corruption in general. Would you rather roleplay, or go on a killing rampage and kill everybody with your cheap unmatched items, seemingly endless suply of prepped weapons, and unmatched godly speed? In my opinion, that person, the one with that ability, disrupts RP more then anything.
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I, for one would rather roleplay - even if I had corrupt items and whatever. Also, if some player ruins some rping by pking, is it the item's fault ot the player's? You can ruin rping by shouting, without any weapons, so unless the players change, changing the items would alter very little.