Intresting. Could I posibly get this to change the image of the object carried by the player? Like if the player picks up a bush, but I want it to look different?
NPC Code:
if (carriessign) {
setplayerprop #P3,lunpa_classic-sign.gif
}
NPC Code:
if (carriessign) {
setplayerprop #P(3),lunpa_classic-sign.gif
}
niether of them work.