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Old 11-27-2003, 06:35 AM
haunter haunter is offline
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slicing sound files?

Perhaps a command that allows you to start and stop sound files at certian points in their timeline would be helpful. For example

playsoundpart filename,startpoint(sec), endpoint(sec);

and

playsoundpart2 which is has the X and Y or whatever the other regular playsound has...

I think it would be good to have measurments go to a tenth of a second...

This command would cut down on ammount of sound files, and possibly size of sound files overall.

Just an idea... Feasable? Practical? Give comments please.
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