
11-06-2003, 06:56 AM
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Registered User
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Join Date: Jun 2002
Location: USA, Ohio
Posts: 729
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I like NPCs to move as accurately as possible. With this limitation, it's not possible to make things move very well. Say you do x = 5.875;. The NPC (on the server) will be at the actual coordinate 5.875, however, the data that's send to the player contains the coordinate 5.5. This leads to NPCs being in places that they really aren't in for the client. Also, the 0.5 distance restriction on the move; command is very annoying too, as slightly smaller distances are useful in some cases.
But I think you understood all of that from the PM. Just posting in case anyone else is curious. |
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