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Old 11-05-2003, 05:29 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by G_yoshi
As already noted its just a crude script, but you're probably right. I put the sleep in there in case there was a problem in that it couldn't break from the for loop. I'm guessing that when an NPC is called or triggered while in any kind of loop it will automattically break to jump to where it has been called or triggered?
Well, technically NPCs can't be triggered while in loops - the events are accumulated and triggered in sequence. If you're talking about events occuring when the sleep pointer is set then you might be right, I've never been foolhardy enough to experiment with it.
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