Quote:
Originally posted by Lance
Treated as or not as part of the character in what context?
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Let's say I want to make a gani script that makes a little light revolve around the player, parallel to the x/y plane. When it's in front of the player, it should be drawn above him. When it's behind, it should be drawn underneath. I could use img layers for this,
but I don't want it to unconditionally draw behind other players when it's at the back, or above them when it's towards the front. When I specify the img layer, I want it to be purely relative to the player's sprites - I don't want it to be a simple showimg injected into the level.