Gah, just make a string list containing all the "censored" words. You don't need own, owned and ownage, own would be enough already :/
NPC Code:
if (playerchats&&!strcontains(#c,#v(leftbraces))&&!st rcontains(#c,#v(rightbraces)){
//yes they're variables else the program probably would flip
for (this.censorecheck=0;this.censorecheck<sarraylen(s erver.censoreditems);this.censorecheck++){
if (strcontains(#c,#v(this.censorecheck)){
//remove player etc.
}
}
}
Yeah, i made that while i'm posting this :/ no testing so it ain't bugless.