Quote:
Originally posted by Deek2
Not if the actual word filtering engine was scritped to be clientside, right? The soon-to-be-filtered word wouldn't be sent to other players if the engine caught it on the clientside part before zipping to the serverside. Am I right?
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look, I was there when Stefan added it, I know how it works, when a player chats it sends the text to the server, it's always been that way, the server then sends the text to the other players which makes it appear over their heads. It sends the text to the server, the server filters it, then its sent to the other players.