
10-20-2003, 12:35 AM
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Elite Sheep
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Join Date: May 2002
Location: Classic's Cow-Shrine
Posts: 2,069
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Hm... maybe there could be a way to add (balanced) atributes to wands... don't know whether it would work: have a script check whether someone has a certain wand, say a skeleton wand (i.e. bone), which then in turn gives the player the fitting atributes (attuned: death, repelled: protection), maybe through a hitten item... it should be restricted to one wand of such a kind, and only applied when it's wielded. I can think of some wands befitting the god's attributes, and then maybe some designed for elemental mages or such. It would be enough if they gave attuned and repelled paths, resistances would work, too. I don't think a wand should enhance your stats though, i.e. a wand may like to fire fire, but it doesn't make you smarter or stronger. |
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Archmage Satrek Horn-Sagesun, Head of Dustari's Mageorder, wielder of the Stick-with-a-Nail-in-it, protector of fluffy sheeps.
Graal Homepage - including the infamous Event Diary, the Stories from the Forum Events and several other useful information (even though it's not complete yet)
Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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