Does anyone know how to make a code that will show as many tokens as made? An example...
NPC Code:
if (playerchats) {
tokenize #c;
message #t(0) #t(1) ...;
}
How would I make the npc show just as many words as said? I have tried this next code to show the text you say up to a limit of five:
NPC Code:
if (playerchats) {
tokenize #c;
message #t(0) #t(1) #t(2) #t(3) #t(4);
}
But it wont say anything. I once saw the code, but it was on Doomsday, and that's gone. Anyone know it?