Quote:
Originally posted by draiden0
...
if(playertouchsme){
set playerhasexp;}
if(playerhasexp){
playlevel+1;
hp+10%;
mp+10%
def+.6%;
agi+.5%}
if(exp==10){
playlevel=+1;
message You have gained Lvl2!;
//a string to save the current lvl}
if(exp==20){
playlevel=+1;
message You have gained lvl3;
}
...
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I wish I could go back and edit my post. I didn't pay much attention to your script, but phew. That is aweful
