Quote:
Originally posted by Sousuke
Hi, if I were to build a classic-style playerworld with a "Secret of Mana" feel to it would anybody want to play or would it be doomed to stay at the bottom of the list? It would be very organized, challenging and content would always be fresh.
It pains me to see all these new playerworlds with their complicated systems and flashy graphics. I miss the old tileset and not simple, but fun quests. It would be different. I just really suck at descriptions. :P
For example. I have this idea for a job. Monster Capturing, you can charm monsters once they're low on health. They can be magically placed in a special box and then sold or used for their magical abilities. Another job I was thinking about is Treasure Hunting. You could use a shovel, but you need to earn your "Digging License" first. There would be three different levels. The last job was Card Collecting. This would be sort of like "Triple Triad" from Final Fantasy, but a lot different. The cards are tradable, some are rare and some are not. There would be tournaments and such.
Oh well, please give me some feedback on these ideas. I'm thinking about calling the world... Rune. I know it's not original, but :P.
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Pokebox go! Yay I caught Kuzachu! Kuzachu, use your dig attack! Wow I got a treasure box! It's got cards in it! Wow, these cards release monsters that I can battle! It's time to DUEL! Oh no, that card released a bad monster! It transported me to the digital world!!! Woah, there are more monsters here! Yay, I caught one! Kuzamon, digivolve to... MEGAKUZAMON!!! Yay!