Quote:
Originally posted by Kaimetsu
Wouldn't really be realistic. Why not just invent a new metal/gemstone that the shopkeepers accept as currency? Of course, I don't think this will actually be implemented. Too many changes to the underlying engine.
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Hm... items that are sold in certain places which, say, cost 10k, and, most important, sell for 10k? Is it possible to set prizes like that, i.e. make buy and sell price the same?