
10-03-2003, 09:25 AM
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Script Monkey
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Join Date: May 2001
Posts: 18,222
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Ah, holes in the darkness? Tricky. I don't think it's possible at the moment, and I can't think of any simple way OpenGL could be persuaded to draw such a thing. Perhaps the best would be to have a seteffect mask in memory and alter it as lights are drawn, but that'd slow things down considerably. |
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