Thread: Clock thing :O
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Old 09-26-2003, 10:08 PM
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Quote:
Originally posted by Kaimetsu
Would be nicer if there were fewer trigonometry calls, but I guess rotation matrices are a little demanding for most people.

I've always liked working clocks in games. It's attention to detail, y'know? I like windows that can be opened, I like lamps that can be operated, I like barrels in which the player can hide. It all adds to the immersive nature of the world, and promotes emergent gameplay.
Or high grass you can hide in. Yeah, if you have that sorta stuff games are just more fun. It's fun to discover those, for example.
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