
06-10-2001, 03:04 AM
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Banned
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Join Date: Mar 2001
Location: United States of America
Posts: 1,733
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ive got alot of work to do, i want to add defense status to it (for armors and such) but with the default heart system being so low, and my status bar being based off hearts, i need to rebuild the system using triggeraction....that way i can make the starting hearts lets say 10, and the max could be maybe 50, while a weapon may hit 3 or 5, and since so many weapons it would get very powerful like -10 hearts per hit...but since defense it might make you take damage of maybe 7 instead of 10, depending on how high your defense is...and defense goes up and down based on armors.....
OH and this is really important....i was thinking of this:
should level ups only determin what kind of equipment you can wear, or should it also allow you to choose a area to go higher, like you choose:
Defense
Strength
Speed
Magic
Luck
(believe it or not, all those except luck and defense are already built into graal....possibly more stats may be added, like magic defense and such)
oh and also, heres an example of what an armor could do:
Defense +1
Speed-2
...so you exchange defense for speed....i could make it so it changes other things to
oh and just so you all know, armor has not been scripted yet...so im going to add any good ideas you all may have |
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