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actionprojectile
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09-07-2003, 12:00 PM
GoZelda
Mister 1,000,000
Join Date: Jan 2003
Location: Brussels, capital of Europe.
Posts: 5,396
Quote:
Originally posted by Ningnong
use
NPC Code:
if (actionprojectile)
in an npc, which the player has.
i.e. in a system npc.
I tried that. But this also triggers when something hits a wall or stuff.
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Quote:
Originally Posted by
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