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2. your wall check is highly innacurate, it only checks immediately, well actually I have no idea where you were going with those numbers... but it would greatly improve upon your script to do some dynamic checking, meaning you should check the area the player will be moving to before you actually send him/her there using your "momentum" variables and playerx/y
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FINALLY someone answers my question.
I don't like kai because he was straying off of my question. Something that I should say to kai: I know about the other problems it's just that i'm dealing with them one at a time.