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Originally posted by TB3
I know that I meant in general sorry for not being specific i was tired
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Well, in
general - if you were coding this in another language - you'd draw from back to front, not the other way around.
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I just wondered if there were any tutorials that anyone knew about for using polygons and how you would know the location of each point based on x , y, z, direction, and rotation angle
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There probably are, but it would be better to try and figure them out for yourself.